Miker is a Manila based game developer, 3d/2D artist, manager, director, art painter, photographer, comic & children’s books illustrator.

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He is one of the pioneers of game development in the Philippines and also the first Filipino artist who introduced caricature as a form of art during the 1997 Shell National Arts Competition.

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Miker’s experience in the creative art industry spanned for almost 17 years now and has worked in several international big time projects specifically for video game development.

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He also has a passion in producing experimental short films, art paintings and 3D art.

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by Miker Rivero

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